May 2021 Summary

HIGHLIGHTS: This month went almost entirely to ABX development. FILM-FREEDOM Create a ‘filmfreedom-org’ GitHub account for Film Freedom software repositories. Currently has only ABX, but it should host KitCAT and Lib-Ray as well. I think the ‘filmfreedom-org’ name will be easier to remember than ‘digitante’. PEPPER & CARROT DUB Terry Hancock and Ariel Hancock helped […]

April 2021 Summary

HIGHLIGHTS Very productive month! LUNATICS PRODUCTION Worked extensively on the LA-Launch and SF-SoyuzFlight sequences this month. Assembled new animatics for them, identified work needed on their shots, and constructed a new full-episode animatic. Fixed or updated the sets, effects, and other modesl for the LA & SF sequences. Did some research on infrastructure for digital […]

March 2021 Summary

HIGHLIGHTS: LUNATICS PRODUCTION Worked on the S1E01-LA “Launch” sequence this month. It is very nearly finished now. Still a few tweaks here and there, and I haven’t added the extras yet in the shots that call for them. The Mission Control shots aren’t fully animated, and I haven’t pulled the Georgiana PoV shot in the […]

February 2021 Summary

HIGHLIGHTS: LAUNCH VEHICLE RIGGING Finished up the rigging for the staging of the launch vehicle for shots in S1E01-SF-SoyuzFlight sequence. BLDG 254 EXT SET Finished materials and set dressing for the Bldg254-Ext set for the S1E01-LA-Launch sequence. Got a little start on the shot, and I revised the linking plan for S1E01-LA, moving the actual […]

January 2021 Summary

HIGHLIGHTS: LUNATICS PRODUCTION Found the Train Pullaway shot and started reassembling it. Worked on modeling, rigging, and animating the Soyuz rocket plume effects animation. I’ve completed the core + pod stage effect and at least a first draft of the upperstage effect (less happy with that one, because it doesn’t hold up as well from […]

December 2020 Summary

HIGHLIGHTS: TRAIN CAR Revised the “Platz-Karny Vagon” train car model to incorporate alpha transparency so shots can be arranged for compositing between inside and outside elements. SOYUZ ORBITER Applied the same window technique to the Soyuz Orbiter for alpha compositing. Then converted the constraints-based control rig to an armature system, as I’ve done with Chris […]

Spacesuit crate prop for S1E01-Prolog.

November 2020 Summary

This month, I finished up most of my data management troubles, though I do need to revisit my RAID-1 and backup systems again in 2021. I need to learn how to do proper maintenance on the new BTRFS RAID-1 arrangement I’m using for redundant storage of my project data, and I still need to set […]

Offline Hard Drive Storage

October 2020 Summary

Disaster struck in October, with a failure of the hard drive I use for project data storage on my workstation! Fortunately, I did have some backups, and I was able to recover most of the data anyway. But it was certainly a shocker, and it took me quite awhile to recover. This also made me […]

YouTube Screen Capture

September 2020 Summary

  HISTORY PROJECT I spent almost all of September exploring my personal past. I figured out several techniques for collecting files by date and constructing monthly summary videos from the years before I started creating worklogs and this written log. This turned out to yield a lot of useful information. My main methods were: Using […]

August 2020 Summary

HIGHLIGHTS: CLOUD CONTROLLER CREATED This month, I added the Cloud Controller rig and the Horizon Rig and their respective geometries to my sky rig, completing it for use with the Baikonur Cosmodrome exteriors (and also other Baikonur exteriors). LAUNCHPAD MECH UPGRADED I also re-rigged the Launchpad mech to allow for some additional animation I discovered […]