Press Conf Test Cam2/2499

Final Assembly of the Press Conference Sequence

After many months of neglect, I am finally putting together the pieces for the “Press Conference” scene. In my previous post, I showed how the compositing works. I’m not done with all the IT and hardware work, but I decided to take a break and do some of the creative work, partly for my own […]

Fully-composited render of "Aquarium Room" set with Press Extras in the gallery, showing the handling of ink lines for foreground and through-transparency objects, toon shading, and base room lighting.

Compositing Technique for Freestyle Transparency and Proxies

The last couple of weeks, I have been very happy to get back to some blendering! I’ve been working on the materials, lighting, rendering, and compositing setup for a set and the associated scene in the pilot episode. This is the “press conference” scene which includes most of the “true dialog” in the prolog. Since […]

TACTIC Replication & Backup

TACTIC Replication & Backup

I’ve been considering how we want to set up our virtual-studio asset-management system. There are a number of problems I’ve wanted to solve to plan for the future: The source archive is already around 15 GB. This is the original art, Blender models, sound effects, and some rendered video. There’s another 47 GB in the […]

Central Market Build-Up ("Lunatics!" Project / CC By-SA 3.0)

Central Market – Layered Set with Backdrop

We don’t want to waste our effort modeling every detail possible in every set. Some are only used briefly in a single episode, shot from only one angle, and therefore don’t need to be as versatile. In this situation, we can create an impression of greater realism and complexity by using simple models in front […]

Drawer Faces for Render Cluster (Terry Hancock / CC By 4.0)

Beginning 2017 Asset Review

For 2017, I’ve decided to set a goal of updating this production log much more frequently. I’m hoping to get at least one post a week, and possibly 3 or 4. Most of these will be much shorter and less formal posts.   What’s Old: The technical infrastructure project continues, albeit interrupted by various things […]


Free and PD Art Resource Bookmarks List

I’ve gotten requests to publish a list of free-licensed resources used for Lunatics, and I have accumulated a very long list of them in my browser bookmarks collection. I don’t really have time to edit this down into a more digestible format, but i wasn’t too hard to export the bookmarks and import them into my news blog here. So here you go: links to all kinds of free art resources!


Background models for the pilot

We’ve now started working on the asset for the “on Earth” shots in the pilot episode. These models are often not as glamorous, but they take a lot of work, and are very necessary for the plot. We’re also working towards preparing production rigs for animated our characters. We also need HELP on character modeling, if yo have Blender character modeling skills, can follow a modeling style concept, and would like to get involved.


From the “No Children in Space” soundtrack – Soyuz Flight sequence

Here is a suite of three tracks by Butterfly Tea (“Rise of the Titans”, “Back to Adventure”, and “Andorria Main Title”) which will accompany the Soyuz launch sequence in the pilot episode: A few questions have been raised about this music and its licensing, which I feel I should probably answer here: It is my belief that focusing on the positive value of free-licensed work and providing artists with a revenue stream from that work will help to increase the perceived value of releasing under free licenses, and ultimately provide a wider pool of material for us to draw on in the future. As with many other aspects of the “Lunatics” business plan, this is all about sustainability .