Pen with armature bone

Animated Writing Using Dynamic Paint Reveal

In our pilot episode, we have a montage in which Georgiana and Hiromi go through some of the traditions of a Russian space launch from Baikonur. One of these is signing the door of the room they stayed in at the “Cosmonaut Hotel” in Baikonur. By now, these doors have a lot of signatures on […]

Fully-composited render of "Aquarium Room" set with Press Extras in the gallery, showing the handling of ink lines for foreground and through-transparency objects, toon shading, and base room lighting.

Compositing Technique for Freestyle Transparency and Proxies

The last couple of weeks, I have been very happy to get back to some blendering! I’ve been working on the materials, lighting, rendering, and compositing setup for a set and the associated scene in the pilot episode. This is the “press conference” scene which includes most of the “true dialog” in the prolog. Since […]

KitCAT UI Mock Up screen capture

Prototyping KitCAT

As I described in a video last month (A Virtual Studio for Anansi Spaceworks), I’ve decided to adopt the TACTIC project management suite. This will require me to develop a Blender-TACTIC integration Add-On, and today I spent some time learning more about the Blender UI scripting API, as well as starting a mock-up of the […]

Patron Newsletter for September 2015

Patron Newsletter for September 2015 is up on Patreon

Better late than never! We’ve been very busy this month, but we still have good stuff for you: a slightly-tweaked version of the presentation given by Terry Hancock to the Dallas Blender 3D Symposium on Sept 19th, including all of the slides and notes, and some information about fully rigged characters that we have getting […]