March 2021 Summary

HIGHLIGHTS: LUNATICS PRODUCTION Worked on the S1E01-LA “Launch” sequence this month. It is very nearly finished now. Still a few tweaks here and there, and I haven’t added the extras yet in the shots that call for them. The Mission Control shots aren’t fully animated, and I haven’t pulled the Georgiana PoV shot in the […]

February 2021 Summary

HIGHLIGHTS: LAUNCH VEHICLE RIGGING Finished up the rigging for the staging of the launch vehicle for shots in S1E01-SF-SoyuzFlight sequence. BLDG 254 EXT SET Finished materials and set dressing for the Bldg254-Ext set for the S1E01-LA-Launch sequence. Got a little start on the shot, and I revised the linking plan for S1E01-LA, moving the actual […]

December 2020 Summary

HIGHLIGHTS: TRAIN CAR Revised the “Platz-Karny Vagon” train car model to incorporate alpha transparency so shots can be arranged for compositing between inside and outside elements. SOYUZ ORBITER Applied the same window technique to the Soyuz Orbiter for alpha compositing. Then converted the constraints-based control rig to an armature system, as I’ve done with Chris […]

August 2020 Summary

HIGHLIGHTS: CLOUD CONTROLLER CREATED This month, I added the Cloud Controller rig and the Horizon Rig and their respective geometries to my sky rig, completing it for use with the Baikonur Cosmodrome exteriors (and also other Baikonur exteriors). LAUNCHPAD MECH UPGRADED I also re-rigged the Launchpad mech to allow for some additional animation I discovered […]

July 2020 Summary

HIGHLIGHTS: SUN & MOON RIG A lot of innovative work this month! I finished creating the astronomical part of the “Sky Rig” for the timelapse sequences in “Lunatics!” S1E01-SR-2. This is meant to be an impressive simulated timelapse effect shot of the Soyuz rocket being erected on the launchpad (actually two of them, with a […]

May 2018 Summary

HIGHLIGHTS: Getting my domain registrations moved off of Register.com. Texture finishing for Soyuz Launch Vehicle & Orbiter. USB stick figurine model created by Keneisha Perry. Shroud separation animation (First attempt – I think I’ll need to use a different method). USB Figurine Design Render: May 1, 2018 at 4:00 PM Soyuz Launch Vehicle Texture Test […]